I really find the pepper spray useful earlier in the game. Stealth Pistol.Īlso a rotating back-up arsenal of ps20's, LAMs, gas and EMP grenades, and pepper spray.
![deus ex hells kitchen deus ex hells kitchen](https://i.ytimg.com/vi/9sHKNSrh9t0/maxresdefault.jpg)
By the end of Hong Kong I normally have a load-out of weapons something like this: Both the assault rifle and combat shotgun are very handy for the aggressive player, especially with the alternative ammunition. The first time I got a phonecall from the Majestic game, my girlfriend answered it and it scared the hell out of her. All the homebrew ARGs seem to rely too much on "puzzles" instead of doing research and logically figuring out a plot. That was pretty much the only ARG I've played that was actually good. Speaking of which, I wish they'd make a sequel to Majestic. Like pretty much the entire Majestic 12 lab, which would suck completely if there weren't Medbots all over the place. Granted, I'm not great at FPS games in general, but you get so few good weapons (and you can't carry them all because of the damn inventory management) and are so seriously outgunned that some sections are just annoying. I feel like the game is being really cruel. I tried to shoot Paul in the back after he ran up to me in the hangar.
![deus ex hells kitchen deus ex hells kitchen](https://media.moddb.com/images/mods/1/20/19769/image.2.jpg)
Oh, I know all about the conspiracy theories in the game, it's one of the reasons I'm enjoying it.Īnd yeah, I know there was reason to believe UNATCO was corrupt, but it seemed like you were being given the option of being a cold-blooded killing machine and not really giving a fuck. Much of it is anti-semitic, although that element's been removed in the game. There are a number of organizations that come up that you could google and learn about all the crazy shit people actually think is true. The plot of this game is based around an amalgam of conspiracy theories, in a setting in which they are all true. If you don't do anything, Anna offs Lebedev and nothing special happens.Īnd as far as believing what Paul tells you, at this point in the game you should be questioning everything and Paul looks to be the only character that seems forthright. If you kill Lebedev, Paul will be pissed but Manderley will be overjoyed and give you a bonus, which should also tip you off to UNATCO being corrupt.
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If you did Smuggler's mission in the NYC sewers, things will start to make a modicum of sense, and you'll be further motivated to break away from UNATCO. If you kill Anna (who's not really your "partner" and is obviously a loose cannon preparing to kill an unarmed prisoner) you won't have to kill her down the road, and you get Lebedev to fill you in on some things. At the point at which Manderley tells you that they're assassinating Paul via remote and that he'll do the same to you should you step out of line, you should have an imperative feeling to save Paul and yourself.Īnd as far as Lebedev goes, there is a choice there, and it affects things in a small way. By the time you go to Hell's Kitchen for the second time (provided you did certain things, like drop in on Walton Simons' interrogations at UNATCO) you should have figured out that UNATCO and FEMA are not what they appear to be. Deus Ex isn't a game in which you're allowed to side with the bad guys, at least through the meat of the game.